…said my erstwhile partner when he caught me clapping my hands with same level of enthusiasm a horse-mad 4 year old may display on receiving a pony for her birthday.
I’ll go back a little. It was the 6th July, and I had just received an email from Linden Labs informing me that I had been selected to be among the first to create ‘social VR experiences’ with Sansar, Linden’s virtual world for the virtual reality generation.
It’s been a long time since I was at the forefront of anything techy, so my excitement was entrenched in that little part of me that wants to try everything before anyone else does. The fact that it took me ages to log in, my avatar was about as customisable as a lump of coal, has the face of a corpse and walks like she has done a number 2 in her pants is nothing. Whatever happens, I was one of the first people to log into Sansar. And. most importantly, as a developer, I can build my own space. Ladies and gentlemen, let me introduce you to:
Oh, we learning technology types may scoff at how far behind we think our institutions are compared to the rest of the world, but I’m pretty certain that Cardiff University is (probably one of) the first HE institution(s) that has a presence in Sansar, though how long it will last, I don’t know.
So how does it look and how does it feel? Graphically, Sansar is so advanced it makes Second Life look like an early Sega Megadrive game, and the quality of the audio is just fantastic: like being in a cutting – edge cinema. I’m even adoring the font style used for messaging (I have thing about fonts. I may need help). But it’s not all beer and skittles, and at the moment it’s really just a triumph of style over substance. Because it’s so new it’s frustratingly limited, it’s laggy, and even the usually simple process of trying to move objects around is a pig. So here we have exactly what he had 12 years ago when Second Life was introduced – something with real promise, and a glimpse of a future that I really want go be a part of, but with more bugs than an NHS hospital. As with Second Life’s early days, Sansar delights and frustrates in equal measure, and in this iteration, the virtual world can’t even be used with VR headsets as yet – despite this being the very premise on which it was founded.
I don’t care. I’m still really excited. Here’s a screenshot of my avatar in her new Cardiff University ‘home’ to tantalise and delight you: